Category Archive: Uncategorized

Jul 04

Fourth of July Break

I said this week was going to be a little iffy. I’m taking July 4th off and I wouldn’t be surprised if I didn’t post any new content until Monday. Hope everyone of my fellow Americans has a good and safe 4th of July.

Apr 18

10 Little Known Facts About Sonic the Hedgehog

Are you ready to become the ultimate Sonic fan? Because here are 10 things that you must know if you are out to claim the title.

Apr 18

PBS Game/Show: What Does Your Favorite Game Genre Say About You?

Glad to see Game/Show is back on track with good material. Anyways, using the site that is provided by the video, I would have to say that I’m a hybrid of Discovery, Narrative, and a heavy lean towards Fantasy. I really love being immersed into my games and I have lost myself in games like …

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Apr 16

Super Smash Wars 3: Return of the Hero Part 2 by James Farr

Well here it is, the conclusion to a very awesome and very unexpected Star Wars/Nintendo Cross-Over (unless he does the prequels.)   This was, I think, was kind of so-so. The emperor being Mewtwo was…eh. His one-winged angel form? Eh. I did enjoy that the ewoks were Pikmin though, very clever.

Jan 01

Happy New Year! We’re Off For a Week

Happy New Years everyone! I hope everyone has a fun and safe new year. As for VideoGameOlogists, we’re going to a break for this week. We’ll be back on the 6th.

Nov 08

Question: Do You Value Agency In Games?

I’m sorry for another question inspired by Beyond: Two Souls, but the last question got me to thinking that maybe you can make a game that takes away agency from the player, if the player doesn’t value agency.   When you talk to game designers or people who are really enthusiastic about board games, they’ll …

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Oct 01

Gamasutra: What it Was Like to “Go Indie” in the 90′s

Gamasutra reprinted an interesting article from 1998 about how to be becoming an indie game developer. Perhaps a bit unsurprisingly, a lot of this advice is still given to aspiring developers but might not be so applicable anymore.   Some of these like “building a viable team”, of course is good for any project you …

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Aug 30

Ballad of the Wind Fish Perf. by Insaneintherainmusic – The Song that Defines my Childhood

Okay, some serious technical difficulties hit me yesterday which put me out of commission for a short while. Which sucks because I really wanted to share this with you. I’m pretty sure I said it before, but Ballad of the Wind Fish is one of the most important songs in my life. Link’s Awakening is …

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Jun 21

No New Posts Today

I’m on holiday, for maybe the next two days.

May 03

Mega64: Introducing Assassin’s Creed V, VI, and VIII

Mega64 It’s pretty strange how Assassin’s Creed became that kind of once a year game. Then again, a lot of game franchises have become once a year releases that we normally use to associate with sports games and Call of Duty. I guess it’s because for games like Assassin’s Creed II, each game that came …

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Apr 01

Entry #1

Erik's room

So last night Erik was acting really weird. He refused to come out of his room but he kept talking to me through Skype. His door was locked but I could clearly hear him in there. He was talking to someone. Not sure who. Earlier in the day he was kind of freaking out. He …

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Mar 11

Pach-Attack: Nintendo Criticism

Pach-Attack! 1) Nintendo Going Sega Okay, something I don’t understand about Pachter criticism. Nintendo has been known to make profits on their hardware and while that has been going down, they are apparently still making a profit. Doesn’t Sony and Microsoft usually sell their console at a loss and expect to make up for it …

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Feb 20

Felyne and Sweethearts – Awesome Monster Hunter 4 Figures

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I want Monster Hunter 4. But in the meantime, I want these Monster Hunter 4 figures. Actually I just want a Monster Hunter figure of anything. It’s a series that has a such a great art style, whether it’s the monsters or the hunters in their awesome armor.  

Feb 01

Speculation Friday: Two Games Are Better Than One With Cross-Genre Games

Earlier this week I played the public beta for Dust 514. The idea behind it is that it’s a Battlefield-esque first-person shooter that is influenced by the MMO Eve Online. When I first heard of this game a few years back, I was kinda blown away by the concept, but now that I’ve actually gotten …

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Feb 01

Gamasutra: 5 Things Jammin’ Teaches You

So during my last article on what my Game Jam experience was like, I mentioned how the whole thing was like game development in hyper-drive. Basically, you will pick up skills from the Game Jam that you might not have gotten anywhere else.   Well, on Gamasutra there is this article that gives you five …

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