Category Archive: Extra Credit

Just for fun stuff that we find, like videos, images, etc.

Jun 26

Halo: Reach’s “We Remember” Cover perf. by TeraCMusic and ArnyUnderCover

  I honestly never thought I would hear someone cover a song from my favorite Halo game. I feel like that’s a pretty controversial thing to say but I thought Reach was really well put together and I liked the characters. Anyway, thanks to TeraCMusic and ArnyUnderCover for this awesome cover.

Jun 26

The Ultimate Elder Scrolls Basement

  Talk about showing love for your fandom. I’d love to spend a weekend in here.   This video was published by Barcroft TV. If you liked it, please consider checking out more of their videos.

Jun 26

The Regressor Makes Splatoon into an N64 Game

Here’s a cool blog. It’s called The Regressor, and it is dedicated to creating low-poly models of modern games. The effect makes them look like they belong in the N64, Dreamcast, and PlayStation era. It’s actually really cool. Here’s his work on making Splatoon look like it came out in 1999.     Check out …

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Jun 25

Twilight Princess’s “Midna’s Lament” Violin Cover perf. by Taylor Davis

  Midna’s Lament sure is popular lately. Even Taylor Davis is covering it with a music video just as melancholy as the piece itself. As always her performance is beautiful.   Here are some links (no pun this time) if you like.   I’m Going On Tour!: http://bit.ly/1eAg8E9 Download this song on iTunes here: http://bit.ly/1aMAaok …

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Jun 25

Polygon: “Colorblind: On The Witcher 3, Rust, and gaming’s race problem” By Tauriq Moosa

A great article by Tauriq Moosa on Polygon about race and why representation matters in video games.   The randomized race thing that Rust does, I thought was brilliant but the lack of self-awareness people have about having to play a character that doesn’t look like them really does go beyond me. I completely agree …

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Jun 25

Smash Academy On What Makes Smash So Different From Other Fighting Games

  Super Smash Academy has published video on what makes Super Smash Bros. such a unique and different fighting game. It’s a really cool look at why this series has remained so popular over the years and maybe even why no one can quite capture the same magic that it has. It’s fast and it …

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Jun 24

Mega Man 3’s “Spark Man Stage” Guitar Cover perf. by DSC

  DSC awesome take on Spark Man’s Stage from Mega Man 3. And look, links to download it if you want.   MP3: https://goo.gl/uKSiSX Backing Track: https://goo.gl/ogFc1j

Jun 24

Kill Screen: “How a Civilization V mod makes corruption the least of FIFA’s Problems” by Will Partin

A very thought provoking article on Kill Screen by Will Partin on a Civilization V mod that attempts to explain the FIFA corruption scandal. It’s a great explanation on how game can be used to get across a political message and how with the power of modding, gamers no longer have to build their entire …

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Jun 24

Ok, PBS Game/Show, There is No Game Design Behind Game of Thrones

  I think even for Jamin, this is PBS Game/Show‘s biggest stretch.   Now it’s not like I know anything about Game of Thrones because I don’t watch it, so any arguments I make are purely based on what Jamin says in the video.   Because games are an engine for creating stories, it’s really …

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Jun 23

Twilight Princess’s “Midna’s Lament” Metal Cover perf. by RichaadED (feat. insaneintherainmsuic)

  Wow, RichaadEB and insaneintherainmusic create one of the coolest renditions of Midna’s Lament I’ve ever heard. I’ve personally never heard a saxophone used in something that could be called metal. It feels like a combination of metal and jazz, which is something I can dig for a piece like this.   Also, here are …

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Jun 23

Gamesrader: “Sony’s nostalgia nuke is a masterstroke of misty-eyed misdirection” by David Houghton

I think this is a good article by David Houghton of Games Rader to remind us that no matter what we thought of all of the E3 conference last week, that it’s just marketing. No one was really there for us, but really there for them. But I do share his sentiments that Sony is …

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Jun 23

Ding! Ding! – Did You Know Gaming Goes Over the History of Punch-Out!

  Limitations and obstacles breeds creativity it would seem. Who would have guess that Punch-Out’s origin has a surplus of monitors to thank. Also, that two screen set up makes me think that a Punch-Out 3DS game would be inevitable but knowing what I do with Nintendo, they’re is just no way to innovate on …

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Jun 22

Dragon Warrior with Lyrics by Brentalfloss

  Brentalfloss uses his unique musical styling to not only provide a summary of the game’s story, but also kind of gives a small review of the game as well as some commentary on the possible unethical business practices of old games.

Jun 22

Game Maker’s Toolkit Reveals Resident Evil 4’s Greatest Design Secret

  I really like this system for pretty much all the reasons Mark Brown has laid out in this video. I think video games are about providing an experience and one way to ensure that experience is enjoyable, is by developing a system that caters to the individual player. Now, I can’t imagine this working …

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Jun 22

PBS Game/Show Reveals the Hidden Brilliance of Monopoly’s Rules

  This is a very interesting episode of PBS Game/Show, not only because Jamin gives us the history of a classic board game, but because it clearly demonstrates how dangerous “house rules” can be for the balance of a game and what happens when those rules become thought of as standard.   I feel this …

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