The Consouls do a pretty cool (and kinda funny) jazz cover of the Mii Plaza theme from…the Mii Plaza.
Category Archive: Extra Credit
Innuendo Studios breaks down the seemingly common cited study and explains in simple terms cultivation theory and how it effects video games. This is a great video that explains really well the difference between media effecting beliefs and world views and the myth of “violent games make people want to kill other people.”
An interesting article by Katherine Cross on Gamasutra legitimizing the Interactive Fiction genre as a game. It’s an interesting look into all the different and unique mechanics interactive fiction can offer the gaming world and it all ties into how limiting the “is it a game or not” debate can go. Me? I say …
DidYouKnowGaming? tackles the Uncharted series, which is a series that I really like. I think it was very technically interesting and I loved the story in Uncharted 2 as well. Speaking of which, one of the reasons why I didn’t like Uncharted 3 as much was that the story seemed like a mess. …
Deanna Van Buren is an architect currently working on Jonathan Blow’s “The Witness” and she has some amazing insight into how designers can make better levels with the help of architects. I remember a long time ago actually reading another article that talks about how level designers should be dabbling in architecture. It’s an …
Jamin of PBS Game/Show talks about character design in regards to two gaming’s most iconic rivals: Mario and Sonic. It’s pretty interesting and definitely shows how multiple factors, including the two distinct ideologies behind their game designs, influences how the characters will look. Or perhaps their looks influenced their game designs?
Cracked’s Luke McKinney has compiled a hilarious list of times when Collector’s Editions of games had royally screwed over the fans they were suppose to be rewarding. Some of these ranged from really grotesque and sexist decorations (?) one could put up in your house, I suppose as a woman repellent, to trading cards …
Cracked brings ups a really interesting point about how morality is portrayed in games. Often times, in games like Fallout and Undertale (a game I’ve been thinking a lot about lately), the morality is presented to you as a means for you to express yourself and your own sense of morality. The freedom the …
Polygon: “How the leading women of Assassin’s Creed Syndicate and Halo 5 are changing games” by Allegra Frank
Polygon’s Allegra Frank talks about two actresses who are contributing the ever diversifying landscape of video game characters. In this article, she talks to Laura Bailey, an industry voice acting veteran who plays Olympia Vale from Halo 5, a Spartan with a background in diplomacy, and Victoria Atkin who plays Evie Frye from Assassin’s Creed …