Category Archive: Design

Any article that comments on an aspect of the game design for a game.

Jul 20

Pokemon Go and Accessibility: Not Impossible But It Will Need Work

Recently, Kotaku’s Cecilia D’Anastasio wrote an article discussing the feelings of exclusion disabled gamers have felt over the explosion of Pokemon Go. To me, it’s a really easy to understand article. Here’s a game, that everyone is playing and you really want to play it as well, but you physically cannot and that sucks.   …

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Jul 19

When Not Playing is More Fun Than Playing

I made myself a promise. The promise was I would play one or more mobile free-to-play games for one year and make a complete evaluation of that game within the time frame. That game was supposed to be Marvel’s Avengers Academy on the iOS. The game had enough updates and events through the rolling months …

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May 23

Are Games Ruining Gaming? [Wisecrack Video]

Maybe. Every gamer knows the most important part of a game is gameplay. The controls, the mechanics, how the game plays, etc. all trump any other part of a game. It’s more important than graphics, story, and sound. We all know this. Did we also know, however, that the gamey part could get in the …

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Apr 11

The Open World is Scary

Stardew Valley seems like my type of game. Having played countless, artless mobile “time management” games, a game like Stardew Valley would really help remind me how an actual time management game is suppose to be. However, having seen the trailer for Stardew Valley, I’ll say I’m a little intimidated. And I have no idea …

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Mar 07

Waiting Simulators: The Mobile Way

Mobile games will forever be abundant. Mobile games will forever be popular. Mobile games will forever be inferior. Mobile games will be the new arcade machine. With people complaining about gaming prices of indie titles (The Witness, Firewatch, SuperHot, and No Man’s Sky) and DLC packs (Fallout 4‘s season price boost), it’s no wonder major …

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Jan 25

Neko Atsume

The famous cat game that has taken over my life.   I have no idea why I’m still playing this game, or if this even is a game though I don’t mind so much if it wasn’t. I think. Let me explain the “game.” All you do is buy items and place them on your …

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Dec 14

Multi-Part Series Sounds Episodic to Me

Everyone wants to be on TV, but now everything wants to be TV. Be very afraid. When I finish a movie I can’t help but wonder if the studio heads behind the film, who probably barely helped make the film, will look at the success of it and announce unnecessary sequel/prequels or crossover multiple franchises …

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Dec 07

Taking a Break from the Wasteland

Minor spoilers ahead According to the timer on my save, I’ve accomplished three days worth of Fallout 4. No, it’s not at that the 100 hour mark, but it’s still a hefty amount of time spent with one videogame. I still haven’t explored everything, but I have just reached a point where the game is …

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Nov 30

Encumbrance

You are over encumbered. Oh, that dreaded sentence no one wants to see. Why, oh why, did I pick up that missile launcher knowing the stupid thing weighs probably 20 pounds? Now I have dig through menus and get rid of something, and we all know how fun that is. “Over encumbered” the words we …

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Nov 17

Looking Back at Tomb Raider (2013)

In honor of the release for Rise of the Tomb Raider, I’ll look back on the reboot that started Lara Croft’s revival and the success (and my complaints) that followed. Normally when we think of reboots, we think of executives in a conference room pitching middling ideas on how the company can make more money. …

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Nov 09

Gone Fishing: Going Back to the Wasteland

By the time this post is published, Fallout 4 will most likely be released. And when Fallout 4 is out, I will most likely not want to write anything because nothing of significance will drop on that day. I’d be thinking too much about going back to the Wasteland. I’ll be thinking about Dogmeat. I’ll …

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Oct 19

iOS Not Compatible: A New Appreciation for Consoles

I think I have a new appreciation for consoles and PCs after reading the latest trouble with the iOS App Store and game publishers pulling their titles off the store due to iOS9 compatibility issues. Huh. If you’ve read any of my diatribes on the app stores, you may have already predicted this was bound …

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Aug 17

Interactive Movies are Games

If I had to seclude one bothersome thing about gamers complaining about games (there’s a big list), it’s the complaint about how stories work in games and how stories should work in games. The other is what is and isn’t a game which oddly enough gets tangled into the story problem as well. Usually the …

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Aug 10

Two-ish Years Later – The Wolf Among Us Episode 1

When Telltale announced their followup franchise to The Walking Dead would be an adaptation of Bill Willingham’s Fables comics, eyebrows were raised. Telltale was on a high when The Walking Dead started winning many Game of the Year awards so jumping into another franchise was a bit intriguing. Two-ish years later, how well has the …

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Jul 28

Casual Game Mechanics

Ah, summer. Only summer brings out the competitive side of players as I watch videos of cars diving, sliding, and exploding while trying to hit a metal ball inside a goal. But there’s something unique about this particular game, Rocket League if you’re curious, that somehow fits neatly with other successful games of a similar …

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