Category Archive: Culture

Any article having to do with video game culture.

May 12

The Downside of Going Digital

These are some troubling times for Konami. First the sudden departure of Hideo Kojima, then all his projects with his name attached suddenly erased his name. Now the project Silent Hills with the “original” leads announced in PTĀ (Playable Teaser for short) is now defunct, though the franchise is still in development. To make matters worse, …

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May 05

Goodbye Motion Controls

Remember the time when gaming studios started experimenting with motion peripherals for consoles, and it suddenly became a sweeping craze around the globe? Nintendo led the way, and to huge success with the Wii, then Microsoft with the their Kinect, and, I guess, Sony with their Move controllers. They all held potential to the future …

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Apr 27

The Cycle of Freemium: Play, Quit, Relief, Repeat

Freemium mobile games are here to stay whether you like it or not. If anyone has read most my posts, then you’d know a lot of the games I’ve played and reviewed are pretty much mobile games. Many of them I don’t have a lot of nice things to say due to what I normally …

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Apr 14

Games, Women, Gendered Mechanics, and Bioessentialist Ludology – Let’s Unpack Some Ideas

The conversation surrounding games and women is needlessly tiring. I say needlessly tiring because it could all be summed up by Tegiminis’s tweet:   how to make a game that appeals to women: 1) make a good videogame   But that apparently is a much more complicated suggestion to unpack than it would appear because …

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Mar 30

Critically Acclaimed or Over Hyped: Ready Player One

I’m sure you have heard by now, but it seems Steven Spielberg will be directing the film adaptation of the novel Ready Player One. Since this is being written on Wednesday, the date of the news, I thought it would be interesting to revisit an odd theme I used mostly for games. Get ready Ready …

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Mar 23

Nintendo Does Mobile After All

Word to the wise: never say never. Nowadays it seems everyone is backing out of their original claims. First Epic Games said they’d never allow any of their mobile games (Infinity Blade series) to go free, but had a couple of short promotions where Infinity Blade was given out for free. And now Nintendo, one …

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Mar 16

VR the Future in Games… and Movies?

Virtual reality is the future (according to most tech enthusiasts), and more people are starting to drink the Kool-Aid after VR made its grand entrance at the Game Developer Conference (GDC). Of course when it comes to entertainment, VR and videogames are the ideal matchup. They are the perfect couple, but maybe videogames aren’t the …

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Mar 09

Remembering The Sims

In light of news that EA has shut down Maxis Emeryville, as well as some other teams that worked on The Sims, I thought it would be interesting to look at that game which put Maxis on the map and led the way to a serious franchise. Others have their take, so here’s mine. The …

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Mar 02

Telltale’s Super Show Experiment and the Tales of Other VG Experiements

So Lionsgate is dipping heavily into the gaming side of business, so much so they have invested in Telltale games for an experimental idea that involves telling a narrative with games and a non-interactive show together.   Little information is known on what they are calling a “super show,” but the general idea is this …

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Feb 24

Making a Video Game Is Harder Than It Looks

I’ve recently been watching a lot of video critiques and reviews of games that…that I think a long time ago, I might have actually agreed with. Jumping from game lover to game maker is a huge step into a brand new world where you literally have to rethink everything about your passion. Nowadays, I generally …

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Feb 09

It’s Okay to Not Complete Games

That’s not something you hear often, is it? We groan about the amount of entertainment out there waiting to be consumed, but the number of hours in the day are not enough time to see let alone finish all of it. Daily life takes over and we must obey the call of responsibility while leaving …

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Feb 02

The Hollywood Machine: Call of Duty

Recently I’ve been thinking about that David Cage talk at DICE 2013 conference about the “Peter Pan Syndrome” in which videogames refuses to grow up. It was an interesting talk and one I don’t completely disagree with. However when it come to some of his brief points on how to cure the problem, he mentioned …

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Jan 26

Tempering Expectations, Ignoring the Hype

If you live in the U.S., then you’ve heard about this interesting new show that hit Netflix called Black Mirror. I’m sure you’ve at least come across an article or two with the mentioned named since my Twitter and RSS feed can’t stop begging me to watch this show. Black Mirror is the BBC sci-fi …

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Jan 13

Reviewing 2014 Predictions and Moving Forward to 2015

That bad omen of Uncle Phil’s passing at the beginning of 2014 really did come true. Luckily, 2015 hasn’t had any of that. Then again many games press writers announced career changes from one publication to the next, or onto other projects, in the new year. It’s a new change. Whether it’s good or bad, …

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Dec 29

Mobile, the New Home for Bad Movie Tie-In Game

I recently listened to the Bombcast where the hosts discussed the enormous popularity of Marvel movies and the lack of tie-in games to follow the success. Both hosts found it weird and wondered why Disney hadn’t bothered shoving movie tie-in games alongside their movie franchises. There’s actually a very good reason for this lack of …

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