Category Archive: Art

Any article that comments on the graphics, art style, music, etc. of a game. Basically, anything that is purely aesthetic.

Aug 10

Two-ish Years Later – The Wolf Among Us Episode 1

When Telltale announced their followup franchise to The Walking Dead would be an adaptation of Bill Willingham’s Fables comics, eyebrows were raised. Telltale was on a high when The Walking Dead started winning many Game of the Year awards so jumping into another franchise was a bit intriguing. Two-ish years later, how well has the …

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Mar 09

Remembering The Sims

In light of news that EA has shut down Maxis Emeryville, as well as some other teams that worked on The Sims, I thought it would be interesting to look at that game which put Maxis on the map and led the way to a serious franchise. Others have their take, so here’s mine. The …

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Feb 03

Alien: Isolation – Amanda is a Giraffe Necked Ninja Vampire and That Bothers Me

Alien: Isolation is a very good game. It’s not great, but its achievements greatly outweigh it’s flaws. Generally though, just the experience of being hunted by the iconic movie monster is enough to cover up most of the game’s flaws.   I want to briefly talk about one such issue I had with the game: …

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Aug 18

P.T. Trailer/Teaser/Demo Thoughts: Half In

Have you “played” the P.T. trailer/teaser yet?(PS4) By the time this post gets out, you will have probably already heard/played/seen the secret that was hiding at the end of the teaser. Not only is there a game coming in the near future, but Metal Gear Solid creator Hideo Kojima, Pan’s Labyrinth director Guillermo Del Toro, …

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Jun 25

Reality vs. Fiction: Why Nothing is Stopping Link From Being Black

A few days ago I stumbled across an article titled “Why Can’t Link be Black?” It dealt with the idea and implication of Link from The Legend of Zelda series always being portrayed as a human-like elf type character (Hylian) with characteristics most closely related to “white” people. Was that a mouthful? Well, remember how …

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Jun 18

Facing the Reality of Development: Untangling the Logic Behind Ubisoft’s Decision to Exclude Female Characters

So last week during E3, Ubisoft got into a bit of trouble with their comment regarding female assassins in the new Assassin’s Creed: Unity and playable female characters in the co-op of Far Cry 4. To sum it up, it’s too hard to animate female characters. They made claims about adding female assassin being in …

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May 20

8 Things To Keep the Same in Pokemon

Here’s an interesting design challenge. We all know there are certain parts of games that we would like to change. Some franchises have just been around for so long that when we look upon them and see another installment, we can’t help but think that they have gone stale. But changing things is easy, what …

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Apr 21

The Power of Kairosoft

Kairosoft must have me wrapped around their finger because I continue to buy their games even though they all feel so similar to one another. Right now I’m playing Pocket Clothier, and it’s nothing extraordinary. It’s a simulation game where you manage a clothing store. I’ve done this before, except before it was a spa, …

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Apr 17

Idea Channel: “Did How I Met Your Mother Earn Its Ending?”

A little off-topic but in relation to the last post I think relevant.   For a while now I’ve believed that to make a good game you need to be an incredibly generous and sympathetic person because ultimately, you make games for people to play them. You need to understand how people work so that …

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Mar 05

Innovation and Inspiration

I thought we were done talking about Flappy Bird. That little game has put it’s creator through so much trouble and the game is not even worth it. The only reason I read “On Flappy Bird, Games Culture and the Problem with ‘Innovation‘” by Brendan Keogh is becausae it had the words “Problem with ‘Innovation’” …

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Feb 11

The Good, the Bad, and the AO Rating

An article on Polygon argues that the AO rating is bad for the gaming industry and that it hurts gaming as an art form.   The history of the ESRB is an interesting one. Essentially born out of the controversy that was Mortal Kombat and extreme depictions of violence, the ESRB plays a vital role …

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Jan 13

The Point of Box Art

Ever purchased a book based only on its cover? Ever seen a movie because the poster looked “cool”? If you have, you have fallen prey to consumerism. Get checked today. Recently I watched a video mostly ranting on the lack of creativity in movie posters. Though the host favors nostalgic posters, some made in the …

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Oct 21

Memorable Character Voices in Videogames

So many videogame characters to choose from, so little time to actually play all of them. Inspired by a recent Game Informer post about the top ten memorable character voices in videogames, I’ve decided to post a few of my top choices for voiced characters. Now keep in mind that I decided not to include …

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Oct 02

More Than Cogs: Are Gamers Undervaluing the Game Developer?

A short while ago, I read a Polygon article by Chris Plante that asserted that the players of games are co-creators.   “A video game is unique in that it is demands interactivity. A movie can play to an empty room; a video game cannot. And that’s because without players, a game is an unfinished work. …

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Sep 06

Speculation Friday: It’s Time to Mega Evolve!

The newest Pokemon game is adding Mega Evolutions like there is no tomorrow and I am quite excited for it. I think Mega Evolutions are going to add an interesting twist to the single player game as well as the competitive side of things. Not only that, it’s making a lot of old fan favorites …

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