Category Archive: Articles

Our opinions on certain aspects of gaming or gaming culture.

Aug 25

The Problem with Cinematic Game Trailers

Recently, The Martian dropped a trailer revealing maybe a little too much plot points (it’s hard for me to say since I read the book). Though I’m sure there are reasons for showing more shots and story beats of the movie (and maybe prove Ridley Scott can still make a good movie), many fans are …

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Aug 17

Interactive Movies are Games

If I had to seclude one bothersome thing about gamers complaining about games (there’s a big list), it’s the complaint about how stories work in games and how stories should work in games. The other is what is and isn’t a game which oddly enough gets tangled into the story problem as well. Usually the …

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Aug 10

Two-ish Years Later – The Wolf Among Us Episode 1

When Telltale announced their followup franchise to The Walking Dead would be an adaptation of Bill Willingham’s Fables comics, eyebrows were raised. Telltale was on a high when The Walking Dead started winning many Game of the Year awards so jumping into another franchise was a bit intriguing. Two-ish years later, how well has the …

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Aug 03

GTA V – Two (ish) Years Later: What’s the Deal with Michael?

Two years ago a little indie gem by the name of GTA V took the world by storm and left its skid marks everywhere. In three days, the game made a billion dollars and, of course, became a popular point of discussion. Chat shows wanting in on the trend regardless of creditability decided to stick …

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Jul 28

Casual Game Mechanics

Ah, summer. Only summer brings out the competitive side of players as I watch videos of cars diving, sliding, and exploding while trying to hit a metal ball inside a goal. But there’s something unique about this particular game, Rocket League if you’re curious, that somehow fits neatly with other successful games of a similar …

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Jul 27

Designing a Game with a Sense of Realism

When people think realism in games, their immediate thoughts turn towards graphics. Yes, graphics have come a long but what if I were to propose a different way to think about realism in games? What about realism in design? A while back, I posted a video from series “The Point “where the host Danny talks …

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Jul 15

Awakening the Storyteller in the Game Designer

A while ago, I discussed Mark Brown’s video on storytelling and systems and mentioned that, at least right now, having well-written systemic storytelling is just not feasible right now. I did mention that certain games though are pushing the boundaries of video game storytelling and today I want to focus on one in particular.   …

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Jul 13

R.I.P. Satoru Iwata and Thank You For the Memories

It’s with a heavy heart that I must say that two days ago, on July 11th, 2015, Nintendo President Satoru Iwata passed away. The Nintendo president for a while now had suffered from a problem with a growth in his bile ducts that twice prevented him from attending the annual E3 in Los Angeles.   …

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Jul 08

To Drive or Not to Drive (That is the Question)

Lately, Batman Arkham Knight has been receiving mixed feedback from critics and fans which is surprising since the previous Batman games from Rocksteady were praised by all parties (just look at the box cover for the Game of the Year Edition of Batman Arkham City). Unfortunately, Arkham Knight has become the dividing line that doesn’t …

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Jul 07

Her Story…and My One Problem With It

This new game going around (new since the writing of this post, at least). Don’t know if you’ve heard of it. Lots of people are talking about the new, fresh thing it does that sets itself from the rest. And by rest, I mean almost every game ever made. Lots of people digging it’s gameplay, …

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Jul 07

Sony’s E3 2015 Conference Makes Big Promises, But Can They Deliver?

Sorry for that big delay everyone. This is actually a pretty hectic time in my life and I finally feel well enough to start writing again. So let’s begin where we left off.   Sony is tricky to talk about because on one hand, they know how to deliver. They know their core audience and …

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Jul 06

The Hand That Refused to Game

I have a weird little story to tell you. So I was looking through the App Store for a free game. Yeah, yeah, I know, they’re bad for me, but what am I going to do? So I was looking for a game, any game, and I found this cheap looking thing based on a …

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Jun 26

Ubisoft Fails to Excite, But Not Offend at It’s E3 2015 Press Conference

Ubisoft is up next and their show is surprisingly…pretty average. I have to admit that not a lot of bombshells were dropped and even the surprises weren’t that surprising. Which means the whole event was just kind of meh.   Here’s what was announced:   South Park: Fracture, But Whole. Another South Park game done …

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Jun 25

EA’s 2015 E3 Conference Left Us Really Excited and Half-Asleep

Yesterday I kind of talked about the highs and lows of Microsoft’s E3 press conference. Overall it was pretty good and just left me wanting more as ambiguous trailer after ambiguous trailer told me nothing of what I could look forward to in the future. EA didn’t really have that problem. EA’s problem is that …

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Jun 24

Not Everything Is As it Appears – Reviewing Microsoft’s E3 2015 Conference

Moving things along, Microsoft was the first of the Day 0 press conferences and to summarize, they did alright. I was pretty invested into this because as an Xbox One owner, I need more exclusives to be coming down the pipeline. I feel like the only exclusives I played all year was Sunset Overdrive and …

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