Danielle D

Author's details

Date registered: December 15, 2011

Biography

A consumer of pop and video game culture. Has written about video game topics for at least a year and still loving it. Twitter - @DSDwight

Latest posts

  1. Ideal Videogame Film Adaptation and the Directors Who Will Direct Them — May 20, 2013
  2. We Need to Talk About Old People — May 13, 2013
  3. GTA Saved the Radio (But Not the Star) — May 6, 2013
  4. iOS Freemium Addiction — April 29, 2013
  5. Brief Look at 2012 and Future Adapations of Videogame Movies — April 22, 2013

Most commented posts

  1. D.I.C.E. 2013 David Cage on Maturing the Industry — 5 comments
  2. How Do I Get My Sister to Play Heavy Rain? — 2 comments
  3. Reinventing the Shooter — 2 comments
  4. Small Rant About Feminist Who Frequent Games — 2 comments
  5. Death of the Developer: Rewriting Barthes’ Concept for Videogame — 2 comments

Author's posts listings

May 20

Ideal Videogame Film Adaptation and the Directors Who Will Direct Them

John Carpenter has been talking to the press recently and he wants people to know about the thing he is falling in love with. Carpenter wants to make a Dead Space movie. Yup, Dead Space. Actually, I won’t crap on this news. I like it, but as a full movie the story of Dead Space …

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May 13

We Need to Talk About Old People

I may have to apologize to the parents I’ve berated in previous posts about In-App purchases even though I do stand by what I’ve said when it comes to sharing passwords. But maybe I was wrong to believe the children are the reason In-Apps purchases have been so successful as of late. It’s not their …

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May 06

GTA Saved the Radio (But Not the Star)

Once upon a time, the radio was one of the biggest entertainment platforms…ever. Like the TV, everyone had a radio – mostly for news in the old-timey days. Once the radio became the main beacon of the music industry, music was generalized through numerous genre station frequencies. If you only wanted to listen to rock …

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Apr 29

iOS Freemium Addiction

Are you or a loved one addicted to videogames, specifically iOS freemium games? You may be scoffing at the idea that iOS games cause addiction, but this is a common misconception and underestimate of small games and their ability to cause long-term addiction. How can iOS games cause addiction? You may think only console and …

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Apr 22

Brief Look at 2012 and Future Adapations of Videogame Movies

About a year ago, I wrote my first post on this very site about Hollywood, their interest in videogames, and terrible attempts to recreate film versions of the original source material. After one year from that very post, how has Hollywood fared in 2012 with their adaptations of videogame franchises? According to Wikipedia, only two …

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Apr 15

Apps Wanted: Looking to Spend Some iTunes Credits

Last week, I wrote a little post on freemium games as a failed substitute for Bioshock Infinite. Overall nothing of major interest to download save for Pixel People since I’m still playing that game. (I guess I can check off fun). But after browsing through my iTunes account, I noticed a few credits left in …

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Apr 08

Freemium Games (AKA What Happens When You Aren’t Playing Bioshock)

Unlike everyone else, I’m not playing Bioshock Infinite. This isn’t because I’m not interested in the game, far from it actually. I’m just poor. And like every poor person, I have to find other means to entertain myself. Reading? Takes too long. Movies? Nothing of interest on Netflix. Freemium games? AHHHHHHHHHH…   Fine. Time to …

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Apr 02

QTEs: Not As Bad As We Think

Are QTEs really as bad as we think they are? I struggle with this debate. Yeah, QTEs (Quick Time Event) are bad and annoying when overused and done wrong. They also seem like a lazy gameplay mechanic for a game especially one that could push the limits even further. Why prompt a button press when …

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Mar 25

Bioshock Infinite: The Making of Elizabeth

March is the month of the female. Pretty much, right? The recently released Tomb Raider game has received many positive reviews. The Tropes vs. Women video funded by the Kickstarter campaign released part one of, I think, seven videos this month. Penny Arcade mentioning in a post about certain game developers fearing a female character …

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Mar 18

Failing to Finish… El Shaddai

Ever found yourself wanting to finish a game that just isn’t clicking with you? Is that game El Shaddai?   On paper El Shaddai is a game made for me. Beautiful visuals, an intriguing story, and an easy to grasp control system. I should love this game. But finding motivation to continue on this tiring …

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Mar 11

What Games Have Taught Me

Ah, videogames. It’s been about two years since I started writing about games and other aspects about the gaming industry that would help inform readers about the misunderstood medium. Too long have games been sheared out of the intellectual conversation as if it were some ugly step-daughter who, on a side note, is actually pretty …

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Mar 04

Glossing Over Fiction in Film and Games

So I watched this movie called Funny Face starring Audrey Hepburn and Fred Astaire. A musical for those uninterested. To sum up the main part of the story, Hepburn plays a “common” intellectual book worm while Astaire plays a fashion photographer and the love interest to Hepburn’s character. Those two characters play the most unconvincing …

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Feb 25

Sony Meeting 2013: We’re Watching You

If there is one thing to take from Wednesday’s Sony Playstation 4 Meeting, it’s paranoia. Sony is watching. Specifically you. They want to know you, everything you do, everything you buy, everything you share. EVERYTHING. So what if they didn’t reveal the look of PS4. They revealed their true intentions: watching you.   Don’t believe …

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Feb 18

Architects of Their Own Amusement: JJ Abrams and Gabe Newell DICE 2013 Keynote

Storytelling Across Platforms: Who Benefits Most, the Audience or the Player? After I lost hope over the most interesting talk of DICE 2013 being exclusive to the lucky bastards present at the event, here comes the video of JJ Abrams and Gabe Newell a week after the keynote was held. Yay. Better late than never, …

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Feb 11

D.I.C.E. 2013 David Cage on Maturing the Industry

I must accept that DICE may never put up the JJ Abrams and Gabe Newell opening talk. Pity. Instead I’ll talk about David Cage, everyone’s favorite game developer next to Jonathan Blow. You know you’re in for something good when the talk is called “The Peter Pan Syndrome: The Industry That Refused to Grow Up.” …

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