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Oct 23

Epic Mickey 2: Oswald Vignette

What I like the most about games like the ones Warren Spector has made is that the game become highly personal. In the first Epic Mickey, I accidentally killed the first boss because I wasn’t aware of how to use the paint to save it, and by the time the end rolled around, I felt awful. This is what I love about video games, because unlike movies the personal experience of each player brings more complex emotions.

About the author

Erik G

A lover of video games and aspiring game designer. My goal is to elevate video games into a higher realm of art and thinking through critical analysis, critique, and a stronger focus in the art that is game design.

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