It’s very interesting to hear what the developers behind Fable: The Journey are thinking when they were making the game.
The idea that removing everything that makes you want a controller for a Kinect game is interesting and definitely a step in the right direction. However, just from looking at the game it seems that their execution may be flawed. What it seems like they made was an arcade shooter, which isn’t exactly what I would call utilizing the Kinect to it’s potential.
