Indie video games really are a return to the roots of video game culture, and for that it becomes more and more appealing to work with that freedom and the desire to produce something artistic over something that is purely commercial. Indie games always have a certain level of charm that can only shine when a small group of people work on it and it’s that feeling that I wish triple A developers would realize is what makes games so special in the modern age.
Of course, because I suck, I often think that indie games are treated harsh enough by critics. The relationship between creator and consumer becomes a lot more personal, especially when you can talk to them on FaceBook or even just knowing who to address your concerns to as opposed to just blaming a faceless corporate entity. I’ve played a lot of indie games that don’t really get the kind the same kind of harsh treatment when they do something wrong and I think that is going to hurt the indie market in the long run, rather than help it.