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Oct 02

The History of X-Com: From Small Time to the Big Leagues

I don’t know much about X-Com or the people who made it, but I found this story to be quite inspirational for anyone who is trying to go from hobbyist game designer to renowned professional.

About the author

Erik G

A lover of video games and aspiring game designer. My goal is to elevate video games into a higher realm of art and thinking through critical analysis, critique, and a stronger focus in the art that is game design.

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