«

»

Sep 22

ScrewAttack Video Game Vault: Zombie Nation

So some of the things that he liked, sound to me like terrible game design. Seriously, why would they make this game so confusing where your projectiles and enemy projectiles look the same? But this is why I stress the difference between a good game and a fun game, because even though this game looks awful, it can still be a lot of fun. A lot of classic games are like that, like Donkey Kong (my mortal enemy) has some issues that I don’t think would fly today but still part of the game is to struggle against the bad decisions it made, which probably means that it what it does right, it does really right.

About the author

Erik G

A lover of video games and aspiring game designer. My goal is to elevate video games into a higher realm of art and thinking through critical analysis, critique, and a stronger focus in the art that is game design.

Leave a Reply