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Sep 12

Making of Dishonored Part 2 – Art Design and Immersion

This is a really different Bethesda beast than I’m use to, but it looks better and better each time I see it. I was really fascinated with the way they described the people’s faces and bodies telling a story and how important that is, especially when you compare the general uniformity in games like Fallout and The Elder Scrolls. The art design is definitely going to have Dishonored competing against games like Bioshock for most interesting steampunk city in video games.

About the author

Erik G

A lover of video games and aspiring game designer. My goal is to elevate video games into a higher realm of art and thinking through critical analysis, critique, and a stronger focus in the art that is game design.

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