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Sep 03

Pach-Attach: Last-Company Standing Deathmatch

Okay, let’s talk about what Pachter talked about!

1) Japanese development cycles: Just to make a quick comment on Kingdom Hearts III, we have no idea if that game ever in-development since after Kingdom Hearts 2. I’m pretty sure it is now given how Dream Drop Distance ends, but seeing how complex the story has gotten, each game tells part of a story that is leading up to pretty darn necessary. Just my two-cents though.

I generally agree with Michael on this, some of the greatest games take forever to come out. I’m going to take a deeper look at the profitability vs. art in a future article.

2) Last-man standing? Uh…yeah. I totally agree. I doubt any company is going to pull out unless there is another gaming crash (not likely). And in that case, all of them will leave.

and that’s it….these seem to be getting shorter.

About the author

Erik G

A lover of video games and aspiring game designer. My goal is to elevate video games into a higher realm of art and thinking through critical analysis, critique, and a stronger focus in the art that is game design.

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