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Sep 01

Zelda and the Art of Story-telling

Here’s an interesting piece about whether or not The Legend of Zelda games would ever be suited for the big screen. But instead of simply saying “aw man, there would be this and this, and this, and it would be SO awesome”, this is actually a pretty indepth analysis of the stories from Skyward Sword and Ocarina of Time, using the story telling theories of Robert McKee.

 

It goes pretty in-depth and while I’m not an expert screen writer, this article is definitely a good read for any eggheads that want to learn something new today.

About the author

Erik G

A lover of video games and aspiring game designer. My goal is to elevate video games into a higher realm of art and thinking through critical analysis, critique, and a stronger focus in the art that is game design.

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