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Sep 01

Inside Assassin’s Creed III Part 2: Weapons, Tactics, and Warfare

Ok, I don’t know if that rope thing is as historically accurate as they say it is, but darn if it doesn’t look cool.

About the author

Erik G

A lover of video games and aspiring game designer. My goal is to elevate video games into a higher realm of art and thinking through critical analysis, critique, and a stronger focus in the art that is game design.

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